KLR Web Solutions

Apps and games

Built here. Ready to play.

KLR publishes its own iPhone games, from quiet puzzles to quick action. Each one is a real release you can open in the App Store.

Built and shipped by KLR

We build beyond websites, too.

Our published iPhone games show how we handle touch, timing, clarity, and visual detail in products people can open. These are real releases, separate from our fictional website studies.

Mahjong Lantern game screen with large matching tilesMine Meadow logic puzzle game screen

Screenshots from published KLR games

Featured release · Action

One soldier goes in. An army comes out.

Stick Rush turns a simple left-and-right gesture into a growing crowd of soldiers. The screen has to make the next gate, the current threat, and the result of each choice clear at a glance.

Stick Rush game screen with troops moving through multiplier gates
Stick Rush · Published iPhone game

Selected releases

Different kinds of play. The same attention to detail.

01Mahjong Lantern

Portrait-friendly tile matching with large pieces and solvable boards.

App Store ↗

02Mine Meadow

A minesweeper puzzle built so logic, rather than a guess, can finish each board.

App Store ↗

03Sudoku Slate

Sudoku graded by the solving techniques a puzzle actually requires.

App Store ↗

04Block Quarry

A tactile block puzzle with clear placement feedback and a fair next tray.

App Store ↗

These are selected releases. See the complete public KLR catalog in the App Store.

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